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Good Game : ウィキペディア英語版
Good Game

| network = ABC (2006–2007)
ABC2 (2008–present)
| picture_format = 576i (SDTV)
| audio_format = Stereo
| first_aired = 19 September 2006
| last_aired = present
| related = ''Good Game: Spawn Point''
''Good Game: Pocket''
''Good Game Well Played''
| website = http://www.abc.net.au/goodgame
}}
''Good Game'' is an Australian television gaming programme produced by the Australian Broadcasting Corporation (ABC), airing on ABC2. Created by Janet Carr and Jeremy Ray, the show began in 2006 and includes a mix of gaming news, reviews, and features. The original hosts were Jeremy "Junglist" Ray and Michael "Kapowski" Makowski; the latter was replaced by Steven "Bajo" O'Donnell in 2007, and the former was replaced by Stephanie "Hex" Bendixsen in 2009. Other on screen presenters include field reporter Gus "Goose" Ronald and Dave Callan.
The show is named after the friendly phrase gamers traditionally say after completing a competitive match. The show's producers maintain an online presence with the audience, often directly communicating and taking feedback from viewers; audience competitions and polls are also held. In addition, a mobile application and a book have been created by the production team, to further cater the communication to the show's audience.
''Good Game'' constantly receives generally positive reception, with the hosts and segments being the subject of much praise. The show has also received multiple awards, and achieved the status as one of the most downloaded ABC shows. The show's popularity has resulted in four main spin-offs: ''Good Game: Spawn Point'', a show for younger viewers broadcast on ABC3; ''Good Game: Pocket Edition'', which ran on ABC2 from February 2013 to May 2014; ''Good Game Pocket'', formerly hosted by Michael "Hingers" Hing and currently hosted by Nich "NichBoy" Richardson, with daily episodes released on ABC iview and YouTube; and ''Good Game Well Played'', an online show which focuses on eSports, and is hosted by Hing. A podcast has also been created: ''Good Game: Grandstand'', which first aired in February 2012.
==Production==

Each episode of ''Good Game'' has a three-week production schedule. Week one is pre-production, where games are played and reviewed, and any segments appearing in the episode are written. A rundown is made, allocating the minutes of the episode to each review and segment. Filming occurs early in week two, as well as collation of any gameplay capture necessary for the episode. The episode is then edited throughout week two, for finalisation early week three. After airing in week three, post-production involves putting the episode online, finalising copyright information, etc. The weeks overlap for consecutive episodes (i.e. post-production for episode 1, filming for episode 2, and pre-production for episode 3 all occur in the same week).
The show is shot and edited in standard def 576i PAL, as "all of ABC2 (and most other free to air channels) are transmitting in Standard Def." Episodes are then dubbed onto Betacam tape for transmission and the ABC Tape Library and uploaded onto Good Game's YouTube channel〔(【引用サイトリンク】 title=Good Game - YouTube )〕 in upscaled 720p. Both ''Good Game'' and ''Good Game: Spawn Point'' are filmed in the ABC building located in Ultimo, Sydney.〔http://hexington.tumblr.com/post/40995224509/just-curious-where-does-good-game-actually-get-filmed〕
Since 2009, there have been at least 43 episodes each series, lasting from approximately February to December. Series 4 had 32 episodes, while series 1–3 had around 13 each, and series 10 had 45. In 2014, the show updated its logo and opening credits.〔http://www.kotaku.com.au/2014/02/good-game-is-coming-back-and-it-has-a-fancy-new-logo/〕
Hex says, "It takes a week of long hours and hard work to put together a review on the show. Gaming, capturing all the game footage, logging all the footage, writing the review, re-writing, editing, filming, re-editing... the finished product is something I'm really proud of." Bajo described the editing process as "a bit like Machinima".〔 Both he and Hex check edits remotely during the period of the week when they have finished their filming and the rest of the crew "shoot field stories and finish off the rest of the show". Hex says that during the playing of games and filming she becomes quite attached to her avatars and wants to show off what her own character did.〔 Hex says, "We've tried our best on the show to present both sides of the argument in any stories we've done".〔 Bajo explained: "Mondays we finish of reviews, log footage, swap games, read scripts and sub everything after a production meeting, Tuesdays we make GG and GG: Pocket, Wednesdays are GGSP and any green screen stuff, then Hex and I are off to review for the rest of the week, while the gang shoot field stories and finish off the rest of the show. We check edits remotely usually which is my favourite part of the job. changes week to week but that's the general schedule"〔 Bajo has stated that "often segment ideas are pretty spontaneous".〔 When asked about taking on ''Good Game: Spawn Point'' as well as the original show, Bajo responded: "we're busier than ever, but we've got things down to a pretty tight production schedule now".〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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